Valeria Passarella

Game Designer

Hide That Octo!

Hide That Octo! gameplay screenshot

• Game Design
• Programming
• Art

Individual
project

1 month
(2023)

Hide That Octo! is a casual game about manhandling an octopus to stuff it into jars of various shapes.

Unpredictable precision

The objective is to place the entire octopus inside of the given glass jar within the time limit. The octopus can be dragged freely, by grasping any part of its body and either moving it or repositioning it.

The various parts of the body are connected and somewhat unpredictable: every choice can lead to more unintended movements which the player must work around, adapting their strategy on the fly. The resulting gameplay is frenetic and chaotic, but lighthearted and fun.

Each of the three levels presents the player with a differently shaped jar. The increase in difficulty is achieved, alongside a shorter time limit, through the rising complexity of the jars, which become more twisted and thus require more precise manoeuvres to properly place the octopus.

Casual Game Formula

The game was created to emulate mobile casual games, with a specific focus on polish. It features an intuitive ruleset, using simple dragging mechanics and a time-based challenge that lends itself to extremely short, high intensity sessions. It awards stars depending on the player’s speed, pushing them to try multiple times in order to achieve a perfect score.

The gameplay is tactile and made satisfying by the many reactive sound effects. The interface is decorated by many visual effects and animations, further enhancing the cartoonish and addictive quality of the gameplay loop.

Hide That Octo! gameplay screenshot Hide That Octo! gameplay screenshot
Download the build!
Game Design Paper
AlienWhaleProject